ATS’s traffic variety is well and all, but could it be more accurate? This mod makes a minor change, but it certainly makes the game more accurate.
Resolving incompatibilities:
- You may have to place the mod beneath traffic packs.
- Place beneath Brutal Traffic (maintains in-class traffic variety while allowing Brutal Traffic’s density).
- Place beneath ATS Traffic Behaviour (maintains in-class variety while allowing Traffic Behaviour’s density).
- Place beneath Meatballs Traffic Density Mod (maintains in-class variety while allowing Traffic Density Mod’s density).
- Place above Realistic traffic (allows the spawn of modded traffic vehicles while overriding his edits to spawns).
- Place below Real Traffic Density (allows Traffic Density’s density, while keeping in class variety).
- Place above Island Map to ensure the mod takes effect.
Features include:
- Vastly decreased semi spawn.
- Vastly decreased police spawn.
- Vastly decreased bus spawn.
- Vehicles not sold in the United States no longer spawn.
- Vehicles unrealistic fleet vehicles no longer spawn (some fire trucks, 2012 CHP Charger, etc.).
- Outdated fleet vehicles no longer spawn (MCI MC-12, NHP Crown Victoria, etc.).
- As previously stated, every spawn ratio is grounded in empirical data, at least somewhat accurately portraying the car culture of each state. For example, California has a greater preponderance of electric vehicles, while other states have an increased number of pickups.
Added Wyoming compatibility
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