Update v1.8:
- repaired lift_axle
- Purchase stacked trailers from among the SCS Lowboys
- Purchase ONE specific trailer configuration (either ground-Coupled [SCS] or Stacked [EYT]). After 'using' it from Trailer Manager, Adjust Trailer (F7) to switch between Coupled and Stacked configurations. When you own one configuration, you automatically own its companions.
- A few customizations now survive through F7 cycle (I'm still working to make more survive). (Some customizations of the base game are disabled because they never survive F7 cycle.)
- Wheel/tire customizations still will NOT survive.
- Paint jobs survive
- Bodies survive (Wood-Rail, Full Wood, Wood w/Alum)
- Some fenders and mudflaps survive (front & rear):
- (Front will not survive on configurations with JEEPS.)
- (Rear will not survive on configurations with SPREADERS.)
- Front bodies survive on configurations withOUT JEEPS.
- Bumpers with working reverse lights are available on configurations where they make sense. (e.g., trailers that use spreaders do not have reversing lights.)
- When you F7 from stacked to coupled, the coupled trailers automatically spawn with flags, strobes and a banner ('OVERSIZE LOAD' or 'LONG LOAD' - your choice).
- Cargoes that are long or oversized are labeled ( .. [LONG], .. [OS] ) to guide your trailer-configuration choice.
- Lowboy trailers have more descriptive names, and Trailer Manager is tweaked a bit to show those names.
- Stacked trailers accept all SCS base-game cargo, as well as Forest Machinery, Heavy, Volvo Const Eqp, and a few Oversize Cargoes IF you own the DLCs.
- Custom cargoes exist for ownable, freight-market, and traffic lowboys, and many SCS cargoes are branded (e.g., CAT, Doosan, Hitachi).
- Several custom cargoes exist among parked vehicles.
- Be aware cargo selection does not persist through F7 of trailer, so remember what cargo you've chosen if that's important to you.
- Best times to adjust are . . .
1) Before dismissing, adjust to Stacked for damage-free spawning when you use it again.
2) Before triggering the job-choice icon at the cargo's origin, adjust to Coupled. (After you trigger that icon, you can no longer adjust a trailer's configuration. Cargo will load, but it will sure look funny!)
Now the bad news:
- The 3D modeler I use (ZModeler) isn't compatible with SCS' new lighting system, so all the flashy reflective tape on SCS' trailers doesn't exist on the stacked configurations. (NOTE: since I originally wrote this mod, I learned how to accommodate SCS' new lighting system in ZModeler; however I'm loathe to redo all the models anytime soon if ever.)
known issues:
- missing tiedowns
Enjoy!!
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