Sadler Gorge, a remotely and vertically built national park located in the American Southwest. The park used to paint crowds with its color and visual splendour, but has since fallen into obscurity and disrepair. The bridge at its center, the only land route connecting the north and south mesas, shows copious signs of aging.
This map is the result of a combination of two proof-of-concepts I've seen: fully flattened hand models created with Blender's baking feature, and the idea of placing a central, JBeam game object on top.
The mod includes both a map and a "vehicle" as well as one quick play scenario. Please be aware that due to the map being easily rendered, the time of day function is not available or possible, and additional performance overhead may occur due to the light used to create shadows.
Version 1.2:
- Fixed missing some materials and textures.
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