Changelog 1.3:
Before updating to this version please finish your delivery, as you will have to re-enable the mod due to an internal name change to reflect the current version.
Removed a few "wear" attribute stragglers left over.
Fixed air horn & reversing sounds.
Truck now appears in Heavy Haul & Special Transport jobs.
Changelog 1.2:
Removed obsolete attributes.
Updated headlight flares to current standards.
Fixed all mirror reflections.
Truck now uses Slav Jerrys MAN D2676 engine sounds (with permission)
Fixed dashboard lights luminance values including Gauge text and needles.
Updated various pmg's to the current version.
Fixed midlift/taglift chassis.
Notes:
Only
hazard lights and indicators work on the dashboard, the main "cluster"
does not, apart from starting up of the truck. May be down to Vertex
Groups but that's out of my depth atm and not a problem I have
encountered before.
2 automat warnings in the game.log, ignore these. They are from a Blender import. The textures display correctly in game.
No window anim, yet. I do not know enough about animation to even begin working on this, so apologies.
Credits
MADster, update Digital X
COMMENTS
Why are you using my name as a guest? I have my own profile...
Stop pretending to be me. It makes me look bad.
This is the type here and he often calls himself "author" or "Author"
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