Changelog v4.7.1:
- Textures now support OpenGL mode (Recommended DirectX11 for better performance)
- Raindrops now look more transparent and realistic (like previous versions)
- Water particles have been improved
- Other minor adjustments
Features
- Improved textures of raindrops from inside cabin (windshield & windows) higher resolution and better defined textures
- Increased the amount of raindrops on the windshield and windows
- Better textures of the 'exterior rain', better transparency and shorter "lines"
- Improved the effects and behavior of raindrops on the windshield and windows
- Improved textures & effect for particles/spray of the wheels when the asphalt is wet (Truck player and AI Traffic)
- Dynamic sounds of rain. Effects, attenuations and transitions according to the intensity of the rain
- High quality thunder sounds. Around 20 various sounds, including delay between 1 and 5 seconds, simulating IRL.
Note: The number of raindrops on windows will vary depending on the intensity and the direction of the rain (controlled by the game)