Core city multi fruit v2.51

DESCRIPTION

Core city V2.0
Dear MH Community ,
it's finally here now V2.0 for you.
! ! Please read the description ! !

History:
Since in the region of the core city , the economy is great, the EU has given you millions in funding . This enabled the court to be completely modernized. Furthermore, two new villages were created. Bachfeld and Tannenhausen. In the latter there is still a small courtyard .
- some of the fields are planted and ready for harvest
Standard , spelled, oats, rye, millet , sunflower , onions and carrots are installed
- Pig , cattle fattening , Wassermod , Woolpalettecollector
-3 New outlets : Industrial complex , horse farm , slaughterhouse
New Bga with a capacity of each 480000l per silo
Patch 2.0 Ready

Required Mods:
MapDoorTrigger

Recommended Mods:
Course Play
Pda fix v2.5.2
vehicle Pack
I have spent much time in this version and tried many things to implement what was desired. Please remember that but I just can not please everyone it .
Big thanks to all who have helped me but also to those who have given to me in a normal tone tips and suggestions.
A special thanks goes out to my testers , without this , the map determines not that Toll would become . THANK YOU! ! ! !

# # See here
! ! At the complainers ! !
Since there are plenty of them here at MH and it almost always are the same who at almost every move only what bad , please let be easy , usually never a mod made myself but others go down . Say opinion is ok and also desired. But then to go below the belt is pathetic.
before her nölt again :
- I have no trees removed ( have come more to this )
Trenches are still there
- the dealer is still in the village
Electricity pylons still run across the fields
! ! So when disturbed they do not need only to load ! !
The map I have according to my ideas started to rebuild , and they wanted with the Com. share . One can just not right for everyone . I let anyone tell me how to build my map.
If ye can better take you the original urban core and building them yourselves to .
As already few questions and problems come hiermal few infos about this .

# Questions / Answers #

# why have you installed so many trees ? #
- I find the nature in LS13 is one of them , have already removed the coli so that it does not remain hanging

# why not a train track ? #
- a normal train in LS 13 is a rigid object when it moves to ne curve he turns aufen center . Dauf are curves on the core city but no use to me this kind of train nix.Bin at it because to do so he wagon train Mobile for wagon in the curve moves .

# my FPS are far down ? #
- which was my tester and I did not notice I build and test the map on lepi , as they are approximately at 22-28 . I 've always wondered also when beta tests like the performence is , it was all IO.
For the Map you need so ne good graphics card ;-)

# is off the wither ? #
yes as well as in other versions or the original urban core of BigDaddy

# Why are not pigs when I travel lining, as in because old versioen #
- these are new mast systems , you have to buy before the animals

So now I hope you have fun playing. I hope you like it .
I would be very happy about your own review.
mfg kastor_ger

version Overview
# Version 2.0
( Continued construction of v1.1 )

# Version 2.0Low
( For people with weak computers)

Your like dürft the map on other sites uploading, but only
with Left From ModHoster ! !
! Please Respect the work of modern and mappers !

CREDITS

alle verbauten sachen findet ihr unter:
http://dsas.clan7.de/board/view/verbaute-objektegebaeudetexturen-usw_8gj
aufgelistet.

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