Here I present to you my Hochblauen Map.
It is a landscape that has emerged from my imagination and so reflects no real landscape.
On the map is still sunflower, oats and rye can also be grown in addition to the standard fruits. A pig and fattening calves are fitted on the map.
The GülleMistKalkMod, and the WaterMod, wool palette Collector and the compound feed station of Marhu are also available on the map.
There are a fries and a sugar factory, equipped with an industry. Here, then, fries and sugar are produced which can then be sold.
A Sandrgube, when you load sand and then on camping sale may again is to find on the map also. A fenced-site was created for afforestation.
In its vicinity is the sawing, the wood chips and the chips factory warehouse is out of the Forstmod.
Support to the map gets her on www.Qualitaetsmods.de
Unloading points are installed the following on the map:
Mill:
- Wheat
- Barley
- Rape
- Sunflower
- Oats
- Rye
Port:
- Wheat
- Barley
- Rape
- Corn
- Potatoes
- Sugar beet
Freight station:
- Wheat
- Barley
- Rape
- Corn
Country Trade:
- Wheat
- Barley
- Rape
- Sunflower
- Oats
- Rye
Spinning:
- Wool pallets
Butchery:
- Swine
- Calves
Net market:
- Sugar
- French
French factory:
- Potatoes
Sugar factory:
- Sugar beet
Restaurant:
- French
- Potatoes
A BGA and a biomass power plant can also be found on the map. In the latter, the excess manure and the manure can be converted to cash.
In order to harvest and transport the new fruit can, I have compiled a modpack.
http://www.file-upload.net/download-9286503/ModPack_HochblauenMap.zip.html
This includes:
Deutz Drescher 7545
Scneidwerk
Trailer for the fruits
Trucks for fries and sugar
The following additional mods are still needed to make everything work correctly on the map:
Required mods:
Trailer for Sand: http://qualitaetsmods.de/filebase/index.php/Entry/42-Gilibert-Spezial/
MapDoorTrigger: http://www.modhoster.de/mods/mapdoortrigger--10
GülleMistKalk: http://uploaded.net/file/9vmo4idn
Pda_Fix: http://www.file-upload.net/download-8507451/PDAfix.zip.html
Light: http://www.modhoster.de/mods/map-ampeln--2
MapHoseRefStation: http://fs-uk.com/mods/view/32103
Sound for Winräder: http://www.file-upload.net/download-7456019/windmill.wav.html
The windmill.wav file belongs here:
C: \ Program Files (x86) \ Farming Simulator 2013 \ data \ maps \ sounds
If it's not there is output in the log an error but does not affect the game.
For the manure transportation to the power plant, a trailer can be used from this pack:
http://www.modhoster.de/mods/mods/transportpack-fuer-futterlager
And for manure transport, this:
http://forbidden-mods.phpbb8.de/gullefasser-spritzen-dungerstreuer-f71/tsl-gulle-tridem-t234.html
These two mods are only suggestions because I've done with these good experiences. It is of course subject to any other use.
I would like to thank all the modders whose objects I have installed on the map.
Should discover objects of someone on the map and it is not listed in the credits, so he should not hesitate to contact me and I wear it then.
A special thanks goes to the entire team of the Qualitaetsmods has tested the map.
And now I wish a lot of fun on the Hochblauen Map.
Visit me sometimes on my Facebook page. There I always post pictures and info about my projects. If you want to leave some may of course also like me. ;-)
Baden Bauer's Facebook page
It is not permitted to make a modified version for download.
The map may only be offered using the original download link on other pages.
The map 'may be Offered only using the original download link on other sites.
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10 years ago
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