Kinze 1050 MultiFruit Pack V1.0
Pack includes the following...
- Kinze 1050 Row-Crop Tire Grain Cart
- Kinze 1050 Floatation Tire Grain Cart
- Fixed WheelParticle XML code placement
- Added DrivingParticle Script
- New Brand & Store DDS files
Supported crops...
1 - Wheat
2 - Barley
3 - Rape
4 - Maize
5 - Corn
6 - Oats
7 - Soybean
8 - Blackeye Pea
9 - Cotton
10 - Dinkel
11 - Pea
12 - GreenWheat
13 - Hemp
14 - Millet
15 - Mohn
16 - Rice
17 - Rye
18 - Sorghum
19 - Sudangrass
20 - Sunflower
21 - Triticale
Pack goes along with & fully supports the John Deere 9770STS Combines (Missouri Edition v1.1) =)
As always, if you find any errors, please report them in the comments section below.
Have fun with it folks!
- 19 Likes
- 17 Comments
- 3940 Downloads
- 1 Downloads in
-
10 years ago
COMMENTS
ohhh hell yeah its Christmas time thanks man
hey realdairyfarmer I like them a lot man good work AS ALWAYS but I have another question I have an overloader that has been reskined to john deer its just like the kinze just one outlet if I could send it to you could you place the same set of fruit types in it that you have on these kinze I just want it to complete my john deer set if you would do this let me know how to send it I assume an e mail attc. thanks
Sure ... send it to [email protected] =)
I'lll take a look at it and see what I can do.
Just curious ... it wouldn't happen to be the one of the Cestari grain carts (John Deere version) would it?
Last time I do a personal mod for anyone ... lol ... 5-1/2 hours worth of work on a train wreck of a mod. The darn wheels weren't even attached to the body =)
Can anyone explain this line of code ... was trying to add hydraulics sound to pipe ... no luck of course.
hydraulic1 index="0>8|2" punch="0>8|2|0" punchFixpoint="0>8|2|0|1" fixpoint="0>8|0|0"
What is the index, punch, punchFixpoint, & fixpoint?
sorry again for such a bad mod hope this dosent frail on us maby taking on a mod together one day I DO APOLOGIZE I KNEW IT WAS A REALLY RISKY TASK ASKING YOU TO DO THIS BUT I KNEW YOU HAD THE SKILL IF ANYONE DID. thank you man
No problem ... I just wish I had been able to figure out that pipe hydraulic sound problem ... still bugging the shit out of me.
I'm actually working the the Brent Avalanche mods from here ...
http://www.modhub.us/farming-simulator-2013-mods/brent-avalanche-1594-red-and-green-version/
This one must be a later version than the one you send me ... much nicer ... although it has it's own set of issues =)
I had to make adjustments the actual fillPlane ... it wasn't tracking the body correctly (someone cheated and bypassed the tubbed out part so the fillPlane wouldn't be visible passing though it).
Also, this mod has literally no mass ... I'm going to try and edit the i3D.shapes file because that info is somewhere in there =)
The tires on this version are really nice though ... everything else seems the same.
Where do you download to make them work in the game
WALDO ... download it ... then place the ZIP file into your "Mods" folder.
... its located in the Documents --> My Games --> FarmingSimulator2013 -->Mods
Don't unzip it!
In game ... you'll find in the "Mods" section under Tippers ... won't be located with the in-game vehicles ... hope that answers your question =)
Nope, that doesn't work, its not the first one i couldn't get to work, some do, some don't
Are you using the lastest version of the game ... v2.1.0.2?
I'm not sure, i do have Titanium Edition that's about all I know
Yup I got 2.1.0.2
I figured it out, thank you=)
What tractor is recommended to pull this? I have tried a few of the Large (340 & 370) Case IH Magnums and they are having trouble, I can only get up to about 4 to 5 mph when full.
is this for 2015
Write a comment