Bjorn Settlers v1.6.0

DESCRIPTION

Feel like buying fields is too easy? Want to work hard to get that arable land? Want to do more forestry? Need more progression?

Realistic fields costs: Adjusted cost of fields to be more realistic in relation of how much work is required to be able to farm them.
- Plowed fields cost x4
- Non-plowed fields cost x3
- Light Forest fields cost x2
- Heavy Forests fields have default cost

*Note; This doesn't affect the starting fields as it would require too much "grinding" just to get some farming started.

Grouped some fields into farms: Fields close to farms / windmill are grouped to be bought at a very high price. You are now essentially paying to buy-out someone's farm and his surrounding land (see map). Prices of those fields and lands follow the new price ruleset. Visit the owner's house to buy!

Changed starting vehicles: Added basic forestry vehicles to help out in the beginning and moved tractors into the farm.

Map changes:
- A lot more forests and trees in general, light and heavy types.
- Less clutter near the starting farm, less useless building around the map in the middle of no-where.

Changelog

V1.5
- Initial Release
V1.5.1
- Changed encoding and folder structure so you can use on dedicated servers and do not need to un-zip
V1.5.2
- Fixed typos
V1.5.3
- Fixed massive drop in FPS due to wrong draw distance attributes
V1.5.4
- Tweaked draw distance attributes further, 200% increase in FPS in some cases
- Removed help triggers as they were resetting at each reload
V1.6.0
- Removed forestGrass foliage on the entire map as it doesn't disappear when plowed over
- Fixed duplicated trees north and west of field 18
- Fixed duplicated trees south of field 21
- Fixed grass over road near fields 8-9

Enjoy!

CREDITS

Made by Polish Renegade

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