In Harzvorland15 v3.2 Final

DESCRIPTION

Welcome back the beautiful Harzvorland!

Version 3.2 Final
- Updated water Mod files
- GMK Mod installed
- Inserted Kalklager in feed stores
- GMK textures replaced by Gene Borg Textures

Also this map is again based on the standard map from the agricultural Simulator 2011th
Now, however, the central road was again built after the original from 2011 and not
as in the 2013 version just above the mountain away. Thereby the Haubthof was back to the old
Location can be transferred back. As a trader, I have the installed 2013er since me the current so not like.
Furthermore the WasserMod of Marhu was installed.

The sales opportunities are:
-Geitreidemühle
-Zuckerfabrik
-Sawmill
-Brewery
-BGA
-Railway station
-Landhandel Billinger
-Biomasseheizkraftwerk

On the map, there are 19 small and large fields of which already 3 boxes in your possession are.
Then there are several lawns to mow, of which the largest on the PDA map with a W Marked are.

The "AnimationMapTrigger" must be with the modfolder, otherwise the doors can not be opened on the Haubthof.
As of version 2.0 is the map for the "ChoppedStraw" mod bprepared. Who wants to play with this mod,
to the ChoppedStraw-Mod invites please themselves.

From version 3.0Final the MixFeeder of modPortal ensures for the feeding of the cows. For this you need the
Mods "MapBuyableObject" and "MixFeeder". In the version of 3.2Final GülleMistKalk-Mod of Marhu was
fitted and inserted a Kalklager in feed stores. For this is the needed "GülleMistMod" of Marhu.

Since I do not offer these mods here to load this each even under the following links:
https://www.modhoster.de/mods/animation-map-trigger
https://www.modhoster.de/mods/choppedstraw--2
https://mod-portal.com/forum/filebase/index.php/Entry/658-Mix-Feeder-V-2-01 /
https://mod-portal.com/forum/filebase/index.php/Entry/621-Map-Buyable-Object-V3-3/
http://marhu.net/phpBB3/viewtopic.php?f=141&t=1058

In addition, the games should be patch 1.4.2 installed, otherwise the map will not work.
This is now the final version of this map and so I set the work on this Map.
So there is no other version of "In Harzvorland 15" appear!
And now I hope you enjoy playing on my map!
The map can not be changed or unchanged re be uploaded!
Shows respect for the work of modders and Maper!

More information can be found at:
https://www.facebook.com/BauerBio/

CREDITS

Ein großes Dankeschön geht an die Modder,
deren Mods, Gebäude und Objekte ich auf dieser Map
verbauen durfte!
-GAINTS
-Landhandel Billinger: El Cid
-Zuckerfabrik: El Cid
-Brückenpack v1: Deere 6800
-Hofrolltor: martinbigM500
-Hoftor: Steffen30muc
-LSL-Leitplankenset: LS-Landtechnik
-Manuels Windrad v2: modding-welt
-Schafstall: Power74de
-Shed Package: Katsuo
-Straßenbaukasten 1: atze 1978
-Strohkraftwerk: BigM; Bluebaby210; rafftnix
-Verkehrsschilder: Creative-Modding-Team
-Villa v1.15: Harrybo
-WaterMod: Marhu
-Intermarche v1: honda-hrc
-Zaunset: Simkeme
-Förderband für Hackschnitzel: mariodieck
-Wackenschilder v1: PowerPeter008
-Smoker v2: PowerPeter008
-BayWa: KundSModding
-JCB-Vibromax v1.0: fin050808
-Maschendrahtzaun Set v1.0: 112Tech
-Dorf Feuerwehr: möchtegernbauer
-Sumpf-Verkaufsstellen: GE-Modding
-ChoppedStraw-Mod: webalizer_LS
-V1-Ackertexturen: Geneborg
-V2-Ackertexturen: melfoy
-Forgotten-Pflanzentexturen: Eribus
-Heißluftballon: 112TEC
-Futterlager: 1984Fendt936
-Mix Feeder: modPortal
-Feldkaufschilder: Fendtfan 1 (chris)
-Haus mit Ruine: Kolbenfresser
-Lageranzeigen v1.1: El_Cid
-neue Fruchttexturen: Seba j
-GülleMistKalk-Mod: marhu
-GülleMistKalk-Texturen: Geneborg
u.a.
Den Moddern, die hier vergessen habe, sei ebenso mein großer Dank sicher und
ich entschuldige mich dafür!

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