Sample mod dot trigger SDK v1

DESCRIPTION

Bonjour à tous le voici le Farming Simulation 17 Door Trigger SDK paru hier sur le site de giant Editor.
Ce mods et a utiliser avec giant Editor  afin que l' ouverture des portes automatique de vos bâtiments  qui sont sur vos carte ou dans vos bâtiments et objets placable  fonctionne de façon correct  .

vous trouvères les deux i3D un pour les cartes et un pour les objets placable  avec les   modDesc ,animatedObjects,templateBuilding et les redme et le store_templateBuilding pour le objet placable avec des portes automatique  les scripts sont des scripts générique de base .
bon jeux a tous


Hello everyone here is the FarmingSimulator17DoorTriggerSDK parru yesterday on the giant site editor.
This mods and use editor with giant so that the opening of automatic doors of your buildings that are on your card or in your buildings and placeable objects fonctione correct way.

you trouveres both a i3d for cards and one for placeable objects with modDesc, animatedObjects, templateBuilding and redme and store_templateBuilding for placeable with automatic desportes the scrips are based scrips generic.
Good game to all

CREDITS

giant Editor

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COMMENTS

Commented on 2016-10-19 19:20:08

Little English Enhance translation.

Hello everyone, here is the FarmingSimulator17DoorTriggerSDK released yesterday on Giant Editor website.

This mods is to be use with Giant Editor, in order that the opening of automatic doors of your buildings which are placed on your map or with your buildings or with placeables objects work correctly.

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Commented on 2016-10-19 19:21:34

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You will find both i3d files. The first one for the map and the next one for placeables objects with modDesc, animatedObjects, templateBuilding and redme and store_templateBuilding for placeable with automatic doors. Theses scripts are generics scripts.

Good game to all.

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