Fixed The Other Halfway Converted version of this mod
Fixed Particle system
Fixed lights
Restored the white version with the Black one
Fixed Hopper Doors
Added Turn signals
V2 Fixed Warning
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- 10 Comments
- 5609 Downloads
- 1 Downloads in
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7 years ago
COMMENTS
Now error log is completely clean? Yay!
yep and it work right
Great work. but this mod has always had and still has the same problem. the Kingpin is to far to the rear, so a dual axle truck when turning hits the legs and you can't turn, works ok with single axle. I moved the attacher joint forward a little and then it works.
I dont know what truck your using I used the w900 kenworth I converted and it done fine the only time it hit is if the fifth wheel was all the way forwards and that is set way in front of center of tandoms in center of it worked fine and and after looking at the mod its not the landing gear issues if there is trucks hit them then the truck is the issue not the trailer
would you ever consider turning it into the lizard brand and submitting it for the console?
after testing several mod truck no issues with any of them it the pos lizard that's the problem its to long in rear I not modifying A perfectly set trailer to accommodate the Lizard the truck is the issues therefor no Modifications will be made for this issue I suggest using and mod truck that is built correctly one is the w900 Kenworth plus for shorter trailers the fifth wheel slides to work with all trailers but I never moved it past center of tandoms to work and the peterbilt 388 is fine too
THAWK09 I agree with you the problem is the trucks and yes the w900 Kenworth works fine because of the sliding fifth wheel. But most of the trucks mods or game trucks don't have sliding fifth wheels. Just a warning to guys that want to use these trailer you have to use a single axle truck or one with a sliding fifth wheel
the kw was not the only truck I tested the 388 peterbilt has no sliding fifth wheel and it works fine too
hey i was wondering thank09 if u would mind converting the wilson triple axle over to 17.
Hello
always the same big collision issue
unload a combine or graincart the grain unload animation stops at the top of the trailer
unload a grain bin works fine
the other mod trailers (Dakota, Travis end Dump, Doepker) have all the same issue
Maybe that should be fixed if possible, because the unload animation is not very pleasant
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