Claas Xerion
4 motorconfigs
8 designoptions
reverse steering option (turning cab)
crabsteering
70km/h
working dash
UPDATES FOR FILLLEVEL AND DASHBOARD IN FOLLOWING VERSIONS
Claas Xerion
4 motorconfigs
8 designoptions
reverse steering option (turning cab)
crabsteering
70km/h
working dash
UPDATES FOR FILLLEVEL AND DASHBOARD IN FOLLOWING VERSIONS
Enter details of the game modification developer(s)...
COMMENTS
youtube link is not this mod , plz remove
Wow...thanks for this nice Xerion!!!
Your work is really perfect...the detail...the Sound and the physics...perfect!!!
Much better then all before.
Again much thanks for and im really excited for the updates!
don't load, locks game garbage test before you post
works perfect .tested 2 weeks by different people .
Nice looking Mod. Unfortunately causes errors in the log for me I had to remove from mods folder. Otherwise awesome job keep up the great work.
My Games/FarmingSimulator2019/mods/FS19_claasxerion/ClaasXerion4000.i3d (1239.36 ms)
2019-03-04 19:53 data/shared/assets/upperLinks/walterscheid02.i3d (48.54 ms)
2019-03-04 19:53 Error: 'Tank' (adStrip) doesn't have all required vertex attributes for material 'Default'.
2019-03-04 19:53 Warning: Deleting object 'trafficCollisionT
can you get me the log file , i will check it out and fix it in the nesxt update
This updated version works good ! The new sound is cool and it drives perfectly well
Just one error in the log "Error: 'Tank' (adStrip) doesn't have all required vertex attributes for material 'Default'
And it is a little bit over powered (it has way more power that stated) as the gear ratios of the torque range are setup very high:
Ex with the Xerion 5000 engine should be around 550hp at max power/torque (same ratios for all version)
0.43==> 1.15==> 273hp
0.48==>
Sorry, Don't have enough space for my previous comment :
Ex with the Xerion 5000 engine should be around 550hp at max power/torque (same ratios for all version) 0.43==>1.15 : 273hp. 0.48==>1.4: 371hp. 0.52==>1.62:466hp. 0.57==>1.65: 520hp. 0.62==>1.65: 565hp. 0.66==>1.65: 602hp. 0.71==>1.65: 647hp. 0.76==>1.63: 685hp. 0.81==>1.6: 716hp. 0.86==>1.57: 746hp. 0.9==>746hp. 0.95==>1.37: 719hp. 1==>1.25: 691hp
Where is that sweet Kaweco?
would be really pleased if you can link me that!
Sorry FUROREMODS I have deleted the log. As stated I really liked the mod but it was stopping egg production and wool production. I had to remove the mod otherwise no eggs or wool. If I load the mod again and get a log I could send it too you? Good luck and great work on this. I look forward to the next revision once it's fixed. Cheers, As far as being over powered.
RICO Most guys I know would rather have more power available than not enough. Especially when pulling the lar
If cab is switched to drive in reverse should it not then drive same speed as forward? Seems like this may have been overlooked?
Regarding the power, it was just to tell the modder that torque and horsepower specifications are off the specified values. Nothing more, nothing less. Thats being said, I have made for myself two versions : 800hp and 1200hp with same forward and backward speed.
Concerning the bug with your wool and egg production, I checked in my game on 3 different maps and with and without all my mods. Everything is fine, even with modded pens for sheep and chicken. So, you have another issue which caus
thx for the comment ,just a guy . Im taking it in consideration to put it on "realistic scales " in the future update . also thx for letting us know the wool and egg problem isnt related at this mod . tried to create this error on 8 different maps , with and without other mods also with original and modded pens . no problem whatsoever . working on the next update as we speak .
Thanks Both,
Sorry if I caused any confusion. It is probably another mod I have running that is causing this egg pallet/ wool production issue. I have been working on isolating the problem in the game myself as it comes and goes. Usually tied into a collision somehow. Whenever I see a collision error in the log occur. Immediately it is followed with an in game warning that there is no more room for eggs or wool. If either of you have seen this before and have any ideas it would be gr
i checked with the original reversedriving tractors , speed stays the same . not overlooked .
on our dedi server i giving these errors in log
2019-03-08 01:25 Error: Can't load resource 'd:/servers/service12238/home/games/FarmingSimulator19/mods/FS19_claasxerion/dataS/scripts/vehicles/Vehicle.lua'.
2019-03-08 01:25 Error: Not all prerequisites of specialization motorized are fulfilled
2019-03-08 01:25 Error: Not all prerequisites of specialization drivable are fulfilled
2019-03-08 01:25 Error: Not all prerequisites of specialization crabSteering are fulfilled
strange , works perfect on our dedi server...
Sorry these errors are from another mod but lua is from claas
2019-03-08 01:25 Error: Not all prerequisites of specialization motorized are fulfilled
2019-03-08 01:25 Error: Not all prerequisites of specialization drivable are fulfilled
2019-03-08 01:25 Error: Not all prerequisites of specialization crabSteering are fulfilled
A bit late to comment. I run this mod in single player and only get one error about 'drivingDust'. I can't remember, but I'm sure it had a few things in the log IIRC, maybe about the adStrip, but I cleaned that up a long time ago. Also reduced the size to 82.2 MB.
Hello. Thanks for this mot. It's my favorite tractor !
There is an log-error:
Error: Can't load resource 'C:/Users/charo/Documents/My Games/FarmingSimulator2019/mods/FS19_claasxerion/dataS/scripts/vehicles/Vehicle.lua'.
I looked up for the cause, bud I couldn't fint it. I also could not find the call for the Vehicle.lua.
Can you please help me? I'm not allowed to upload it to multiplay if there is an error. What a mess!
Tank ypo very much.
charlie
Write a comment