Gas and a diesel option, stock or lifted wheels, plow mount, and a few other options. You can change the bed color independently from the cab. This truck has fender flares while the 3500 service truck does not.
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2 years ago
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FYI, this generates a warning: Character '9' not found in texture font ( in Bright White ).
Very odd one, I believe redoing the colors will fix it as I got rid of this warning after my edit.
Also, there is this error: No depth map available, but shape 'dust' (emitter1Ref) with material 'fx_smoke01_mat' uses a custom shader which requires reading depth data.
This is fixed by added your mirrors into the XML. Something similar to the following inside the 'enterable' tags (as well as mapping or just actual ID's):
Ugh... can't write code here....
replace brackets with the less than greater than... lol
(mirrors)
(mirror node="down_L_Mirror" prio="1" /)
(mirror node="down_R_Mirror" prio="1" /)
(mirror node="up_L_Mirror" prio="1" /)
(mirror node="up_R_Mirror" prio="1" /)
(mirror node="rearView_Mirror" prio="2" /)
(/mirrors)
Hmmm. Turns out this causes another issue making the mirrors transparent while on external view. :/
a flatbed option would be amazing
it did not work
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