– Power: 500 / 1000 hp;
– Speed: 90/120 km/h;
– Two Electric Engines
– Cost: 90,000 € Basic Price;
– Cab color selection;
– Choice of interior color;
– Rim color selection;
– Truck configuration: Cabine / Chasis;
– Engine configuration;
– License plate configuration;
– Animated , pedals, doors
– Working lighting equipment;
– Working mirrors;
– Leaves traces;
– Gets dirty and washes;
– Trailer Hitch Animated (mouse button)
– Wheels rises up and down (mouse button)
_ Is strictly forbidden to edit and publish this mod without my approval !!!!
COMMENTS
Would like to have it for FS19 aswell.
Fantastic mod! looks great! and so many options. Well done!
Thank you!
Do you think its possible to add in a few more connections on the back for hydraulic hook ups? I see there is some for air and electric, but some trailers/tippers have hydraulic connections as well.
I've been using this mod for around a week now, maybe a bit more. I downloaded it on release. In that time, I have a few things I've noticed. The torque is great, as is being able to tow super heavy trailers. That said, the steering is really off and the collision zone is way too big. I got stuck in the middle of a two-lane bridge tonight (coming south out of the Elm Creek city center) and had to drop/pickup the trailer three times, as well as into the east train dropoff point twice today.
It's a great mod and I'll keep using it, but please update it and make it greater.
I will take into account to fix these things in the next version
Hi,
This mod is amazing.
Thank you!
I just have 2 points of feedback:
The hitbox of the semi is a bit too far back, sometimes making it collide with the trailer even when the hitch is all the way back. For example its hard to turn with a loaded profiliner because it collides with the front pallets.
I have also noticed that the front wheels can lift off the ground during accelaration with a heavy load, making it impossible to steer.
I will take into account to fix these things in the next version
Hello, so the hitbox of the roof spoiler/flare (idk what you call it) has a large hit box, but the hit box doesn't disappear when opting for the smaller cabin. Got stuck passing through a lower-clearance garage not realizing my invisible "roof" was hitting it.
I will take into account to fix these things in the next version
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