Ferme-Beyleron Map v1.9.1

DESCRIPTION

Ferme-Beyleron / Multi-Silo / Vineyard etc.

Version 1.9.1
* Hof-BGA no longer takes content from the cowshed manure pile.
* Additional tanks of the greenhouses are now recognized correctly in the accompanying savegame20.

Changelog of Ferme-Beyleron v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free - except GIANTS bugs)

Bonjour dear friends of LS 22,
here now from me a rebuild of the Haut-Beyleron incl. numerous extensions.
And here now some data, what was changed or rebuilt.
* Extended farm with large cowshed incl. automatic feeder and manure heap superstructure, large pigsty, large sheep pen, large chicken coop, large horse stable, three large greenhouses incl. additional tanks, large mule silo NL16-22-16000 Multifrucht, large truck scale, large fuel tank, large driving silo, workshop, two shelters with back wall, large hall, shelter with solar roof, bulk material hall, Kärcher.
* Vineyard at the abandoned winery incl. finished grape vines and purchased plot.
* Tailor's shop as additional production building directly next to the spinning mill.
* Sugar factory as an additional production building.
* Oil mill as an additional production building.
* Muesli factory as additional production building.
* Restaurant as additional sales point for harvest and production goods at the nearby lake.
* Pizzeria as additional sales point for harvest and production goods at the nearby lake.
* Fast food restaurant as an additional point of sale for crops and produce.
* Farm silo converted to multi-fruit incl. bale trigger.
* Small plough.
* Ball trigger for the three storage bunkers of the feeding robot (cow shed).
* And anything else I forgot to mention ;)

Explanation of the two multi-fruit silos:
Practically everything can be stored here that can also be loaded by trailer and in detail would be the following:
Wheat, barley, oats, rape, millet, sunflowers, soybeans, maize, potatoes, sugar beet, sugar beet pulp, sugar cane, olives, grapes, mixed feed, fodder, mineral feed, chaff, wood chips, silage, poplars, grass, hay, straw, manure, pig feed, seed, fertiliser, lime, road salt, snow, stones.
Both multi-fruit silos have a bale trigger for silage, hay, grass and straw.
And now I wish you as much fun and joy on the new Ferme-Beyleron as I have.
Salute, Pandahma
Translated with www.DeepL.com/Translator (free version)

CREDITS

GIANTS / Pandahma / kevin98 (3D-Modell seedMaker) / Achimobil (Script Palettenlager).

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COMMENTS

Commented on 2022-02-28 14:06:46

Hello! This map doesn't work either, just like v1.9.0! "Savegame20" doesn't appear in the saved game positions and you can't start a new game because you can't select Map at the beginning, what could be the problem? When I put v1.9.1 in the mod folder, the saved position in v1.8.1 disappears, indicating an error!

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