Multifruit || incl. Revamp Script || Tobacco, hemp and hops (including equipment) || New productions
Here is my MountainHill2022 version 5.0.0.0
- Fixed smudge issue on cultivators and plows. (All multi-fruits removed, grle and gdm file regenerated and each fruit individually reinserted and saved.
By overwriting the grle and gdm files, the fruits have new ID's and the map no longer has spots.)
- CASE IH cotton harvester now with color choice
- Cotton harvester JohnDeere Modification of the antechamber and main chamber. For example, if there is still hemp in the antechamber (2100 liters), it will be replaced by cotton or tobacco in the next field.
In the case of the main chamber, unfinished bales from 2000 liters can be output.
- Ropa Tiger and Panther now with choice of color
- Ropa rrXL9 11m cutterbar configuration selection with and without collision and color choice
- Roba rrXL 9 4m header with color choice
- Fixed trigger error with placeable ManureHeaps. Now it can be discharged (trigger was too low)
- Removed the fence by the meadow at the mountain farmer's farm.
- The ground decoration (branches, mushrooms, ferns, etc.) in the forest can now be painted over and removed
With version 5.0.0.0 you need a NEW savegame.
- DO NOT rename the V5 to V3 or V4, otherwise there will be endless errors!!!
- Do not take over the grle and gdm files from the old V4 savegame, otherwise there will be endless errors!!!!
- You may adopt the vehicles.xml, placeables.xml and farmland.xml from the V4 savegame!!
What has been fixed and changed in this version can be found in the "Versions" tab and in the description
On the one hand, the revamp script from "braeven" was integrated, which is also a prerequisite for playing the map.
The script because it makes productions more diverse and has many advantages. Just look at it.
I also recommend the pallet autoloader specialization from Achimobil, which also loads the tobacco and hemp bales.
Link for autoloader script: Palette Autoloader Specialization - Modhub Version
Here are a few key data about the map:
Snow roofs would be added everywhere on buildings from LS19.
Decoration depends on time, weather conditions and season.
Parasols, laundry, pool water is gone in winter, but there are street stamps in winter.
What else, you will see for yourself.
You cannot use what does not belong to you (pastures, stockyards, contractors, etc.)
ADDITIONAL FRUITS:
Rye, triticale, spelt, onion, carrots, red cabbage, white cabbage, poppy seeds, tobacco, hemp and hops (hops in the shop where wine can be bought)
2 harvesters for tobacco and hemp can be found in the map under "Vehicles > FM Modding".
Trailers for molasses and biogas can be found in the map under "Devices > FM Modding".
Grimme and RopaPack for earth fruits integrated in the shop "Vehicles/Devices > FM modding.
Hop harvester and cutter also available in the shop under FM modding.
ADDITIONAL PRODUCTION GOODS:
Hay pellets, straw pellets, wood pellets, molasses, bran, compost, seeds, cigars, cigarettes, lime, mineral fertilizers, liquid fertilizers, hemp oil, soybean oil, paper, empty pallets and beer.
The card is almost fully retracted with AutoDrive.
Main roads, secondary roads, country roads, country lanes, forests, points of sale, production facilities
What still has to be brought in is the seed, tobacco, beer, paper and lime production.
In addition, I leave it to you to drive in Farmerhof, Lohni and Viehhof.
Here is the link for the AutoDrive file AutoDrive Course - Mountain Hill 2022
My thanks to Cleo, Bossy and Lambo who tested the map in the MP.
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[External medium: https://www.twitch.tv/farmer_marco]
Now I wish you a lot of fun with my map.
COMMENTS
to bad its not in english
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