NORDGRAD MAP V2.0.0.2

DESCRIPTION

Welcome to Nordgrad.

An industrially developed region with a huge number of diverse industries, spacious lush forests, as well as mining in industrial-scale quarries.

Fertile lands cover a large part of the territories where any farmer will feel at home.

And a wide and competitive sales market will provide incredible financial opportunities.A huge number of various factories and enterprises

that provide an opportunity for a new round of development in the field of agriculture, forestry, mining and processing of minerals.

Thank you for visiting our corner of the world, I hope you will stay longer. I wish you all a pleasant game!


Changes and improvements

- version 2.0.0.2  

- removed all traffic lights, barriers and speed radars from the map


- v2.0.0.1

- IMPORTANT! Delete the old version of the map Nordgrad, as well as your saves. Otherwise the map will not work properly or will not work at all!

- added icons to all factories

- removed two pipes under field number 64

- fixed : terrain under the barn on one of the farm plots

- fixed : the top layer of the two fields that are given to the company at the start, now they contain wheat (ready for harvesting)

- reduced selling price : coal, sand, clay, asphalt, gravel, iron ore, rubber, stone powder

- fixed sales triggers in seaport

- fixed : for network play: logistic centers, barns, etc. can now be used by all players from any farm

- fixed : buildings and decoration objects in the pulp mill that were in the air

- fixed : Fabric production-trigger for receiving cotton is in the correct location

- price change when buying factories and other things

- price change when buying quarries

- fixed : removed static machines in the port that were interfering with traffic

- fixed : mp3 audio file format to ogg format

- added new custom sounds to the map

- fixed : farmer's barns work correctly, when you sell them, the decor next to them is sold.

- added speed radars

- traffic lights now work

- removed collisions on power lines that cross roads

- added power plant on the map

- added possibility to build wind generators and solar panels (electricity production)

- added new products: coke

- added AI splines for helpers on the whole map

- fixed : field numbering

- fixed : unload trigger in seaport (grain). Long trailers for multiple compartments can now unload without problems


- v2.0.0.0

- 66 fields

- More than 52,000 trees

- A wide variety of woodlands

- Tangled forest roads

- 3 BGA sites

- 6 career

- 6 cities

- 1 village

- 2 trains with large trains

- Seaport

- 2 logistics centers

- coal, iron ore, sand, clay and more

- Oil production and processing

- 37 factories

- 157 new pallets of products

- 9 oil rigs

CREDITS

WarBossBY

Similar modifications
COMMENTS

Commented on 2024-01-29 18:17:05

зачем убрали светофоры и шлагбаумы ??? .
какие доболнительные моды нужны ??? .

1
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baz
Commented on 2024-01-31 19:30:41

doesnt even work on servers

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Commented on 2024-02-19 11:26:37

Hello, where can we get water for productions?

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