*FIX: water filling*
The mod adds the ability to produce beer (wheat beer, barley beer, honey beer, strawberry beer).
The mod includes a shop that buys beer.
Recipes:
Wheat beer = water + wheat
Barley beer = water + barley
Strawberry beer = water + barley + strawberries
Honey beer = water + barley + honey
Building costs:
Beer production: EUR 80,000
Shop (beer pub): EUR 20,000
Changelog:
Wersja 1.0.1
+ bugfixed: water filling -> added new point for water filling
+ bugfixed: invisible collisions
Comments welcome, suggestions, tips.
I am still developing and testing the mod (including balance).
* Beta version may need to be refined (balance, graphics, etc.).
COMMENTS
I think wheat beer needs too much time, production should be faster than 120 cycles
E:/ModyFS22/FS22_WilkDev_Production_Brewery/objects/Production_Brewery/productionBrewery.i3d (109.83 ms)
2022-01-16 13:38 Error: Index not found: warningStripes
2022-01-16 13:38 Warning (E:/ModyFS22/FS22_WilkDev_Production_Brewery/objects/Production_Brewery/production_Brewery.xml): Missing trigger marker node for 'placeable.triggerMarkers.triggerMarker(0)'
Thanks for the quick fix on the water and allowing for belly offloading for grain! Huge improvement!
E:/ModyFS22/FS22_WilkDev_Production_Brewery/objects/Production_Brewery/productionBrewery.i3d (48.09 ms)
2022-01-18 13:04 Error: Index not found: warningStripes
2022-01-18 13:04 Warning (E:/ModyFS22/FS22_WilkDev_Production_Brewery/objects/Production_Brewery/production_Brewery.xml): Missing trigger marker node for 'placeable.triggerMarkers.triggerMarker(0)'
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