Riverview Map v2.0.0.0

DESCRIPTION

Riverview is work in progress however the map is now in a fully functional state with multiple production buildings avilable to sell your goods at or purchase. There are 47 fields of which some are pastures. Your starting land has a large cow barn, house, sheds, silage clamp as well as a silo with plenty of open space for more placeables. There is a second farm that has two large Pig barns and a large Chicken barn, silo and some sheds.

Version 2
Added animal pens and sheds to additional farms.
Fixed terrain issue's at sell points.
Added more production buildings.
Added traffic splines for outer road system (this is still work in progress).
Updated tree types.
Optimized the map and replaced all of the old buildings that was causing texture problems.
Fixed issue with hedges been collidable, now only bales should be effected by them.
Work on snow mask is slow but parts of the map have now got a snow mask.
Split farm land up so most of those that shared plots aren't been purchased as a double plot any more.
Fixed none tip issue where windrows would build up in large clumps due to not been able to drop the windrow due to none tip.

There is no traffic on this map so you can't use the hire AI to drive to a destination (this will come in a later update). There are cutable hedges, all other none cutable hedges can be driven through but will not allow bales and harvster headers through them.
There is no traffic on this map so you can't use the hire AI to drive to a destination.
There is still much work to be done in terms of replacing old buildings, walls etc however the log is clean other than the line we are all using from FS19 "densityMap_fruits.gdm' has elements very far out from the cell edge (56.51% expansion)". For the loggers out there, you will find plenty of tree's to cut down.
Please remember this is a wip, things are subject to change and i have no set date as to when updates will be released and no final release date as of yet.

CREDITS

Model: Giants
Texture: Giants
Script: Giants
Idea / Concept: Luke159
Testing: Luke159, Farmer_Dad, Stardog, Hodge, Stew

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COMMENTS

Dan
Commented on 2021-12-13 17:39:30

I'm trying the map out now and so far everything is working normally with no errors. The starting farm in the north has a LOT of storage and vehicle sheds, it would be nice to be able to remove a few of them.

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Commented on 2021-12-15 01:46:12

This is a very old map from fs15 i think. Newbie farm it was called. the fuckin sign is right at the main farm lol

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Commented on 2022-01-02 12:45:53

belle carte mais pt probleme quand ont met ùod saison la neige spoll dans les batiment et hangar aussi non elle marche pas de soucis dommage espere voir une autre version

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