Tardis time machine Teleport Mod for FS22 v1.0.0.0

DESCRIPTION

This is a revamp of the good old Tardis from FS17

For beginners: With Tardis you can teleport yourself or your vehicles to any location on the map. Besides that it has a couple of additional functionalities. See below.

Feedback, this readme and additional information incl. source code can be find at: https://github.com/sperrgebiet/FS22_Tardis

Please download the latest version directly from GitHub Latest version

Features

  • Teleport yourself (the player) to any location on the map
  • Enter a vehicle to teleport yourself AND the vehicle (incl. implements, trailers) to any location on the map
  • Reset a crashed/turned over vehicle. Reset in this case means to turn it over again
  • Set up to 5 map hotspots to easily teleport yourself and/or vehicles to one of those spots. Those hotspots obviously get saved & restored.
  • Integration with Vehicle Explorer (https://github.com/sperrgebiet/FS22_VehicleExplorer)

Known issues

  • You can't teleport goods like pallets on a trailer. Filllevels work though

Incompatible Mods

  • No known ones

Default KeybindingKey ComboActionLAlt + tActivate TardisLAlt + BackspaceResetLAlt + LShift + KeyPad 1 - 5Set or visit the map hotspotLAlt + LShift + BackspaceDelete a map hotspot in a 25m rangeLAlt + LShift + RCamera reset - Workaround for a bug with ADMouse LeftTeleportNote that the current version does NOT support multiplayer!

Quite frankly, I've no idea about the MP code needed and also no possibility to test it. Actually I think it shouldn't be a big deal, and maybe it already works by just changing the MP setting in the moddesc.xml from false to true. I assume just the parking possibility has an impact to MP.

Credits

TyKonKet, fcelsa for Tardis on FS17. That brought the idea and the initial code base. Although the majority was altered for this FS19 version. Also Kudos to the guys and gals from CoursePlay, VehicleInspector, VehicleFruitHud, EnhancedVehicle and many more for some inspiration and ideas. Additionally Ifko[nator] for the RegisterSpecialization script.

CREDITS

TyKonKet, fcelsa for Tardis on FS17. That brought the idea and the initial code base. Although the majority was altered for this FS19 version. Also Kudos to the guys and gals from CoursePlay, VehicleInspector, VehicleFruitHud, EnhancedVehicle and many more for some inspiration and ideas. Additionally Ifko[nator] for the RegisterSpecialization script. - sperrgebiet

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COMMENTS

Commented on 2022-01-12 16:20:17

Hello! Which map are you playing on? Can't download that map? I really like the square, big field!

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Commented on 2022-01-14 00:59:38

That is a nice Big Fields type map.
Thank you for Tardis!

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Commented on 2022-01-15 03:02:49

I used this mod a lot in 17, but eventually it had mod conflicts. It had the same issues in 19, and I can't believe it won't cause issue in 22. Use at your own risk, but when things start going wrong, quantities, vehicles, implements no working correctly after a teleport, more than like this will be the cause, and the 1st mod to remove if your going to start trying to find your issue.

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Commented on 2022-05-25 23:16:25

Not working after update??

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