This mod extends the capabilities of the in-game vehicle HUD. Currently, two features have been added. The first is a usage/yield meter. This meter will display under the fill bar for the fill type(s) that currently have usage/yield. This is the same location as the fill type name, and you can toggle back and forth while playing.
The second feature is the worked area meter. This meter will display above the operating time when you are using supported vehicles.
To toggle between usage/yield and fill type names, the default bind is right shift + colon. To clear the usage/yield display (while visible), the default bind is right control + colon. To clear the worked area meter (again, while visible), the default bind is right shift + quote.
More features are planned in the future, but these were by far the most requested ones. Multiplayer and UnitConvert compatible.
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Enjoy!
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