Changes v1.0.0.2 (03.08.24):
- The lite version. Those who do not have the previous version frozen, you do not need to update.
On the map:
- A map of the real area, size 4x. Designed for an average level of difficulty;
- Standard crops + peas and buckwheat;
- Minimum production facilities: mill, bakery, slaughterhouse (pigs), meat processing workshop, greenhouses, fish farm;
- Standard animals;
- There is no forest as such. Just like in real life, but there is a small island of greenery that you can cut down. There is also a plot for growing forests (old garden), there is also an old vineyard for demolition and planting of young (default);
- The greenhouses are working, but still in development;
- Purchased plots are only those that are indicated, in order to preserve the features of the area, do not buy everything;
- Fields, about 30 pieces to 100G;
- There are small vegetable gardens behind the yards, for contracts and purchases, about 30 pieces;
- Several yard plots, with old houses for demolition (sale), buildings of their own (mod);
- Economics in development;
- Multitrain and dirt FS22_mudSystem are registered, it is advisable to use it from the archive, for a more beautiful picture, it is still being finalized;
- Easter eggs.
Necessary mods for a normal game:
- FS22_AnimalInputExtension;
- FS22_A_ProductionRevamp.
Unpack the archive!
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