Download Patch 1.3 for Farming Simulator 25!

DESCRIPTION

Patch 1.3 for Farming Simulator 25 is now available to download on PC and consoles. Find out what improvements are included in the changelog below!
Please Note! The patch is being rolled out across platforms. It can take some time until the update becomes available on your system. Crossplay services may be affected in the meantime.

Changelog for Patch 1.3

Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

Improvements & Changes
    Fixed attacher position on Wifo HMZ 340/3000
    Fixed brushing horses in multiplayer
    Fixed bug preventing to pet the dog
    Fixed configurations of Elmers Super 7
    Fixed conveyor belt attachers not supporting cars and machines without 3 point hitch
    Fixed direct seeding after mulching or hail damage
    Fixed discharging of Lizard MKS 32
    Fixed effect of MKB-4TR in multiplayer
    Fixed fertilizing function of Novag T-Force
    Fixed footstep sounds on building collisions
    Fixed game freezing when using the Brielmaier windrower
    Fixed headers flying away from header trailers when placed from the wrong side
    Fixed Ignition lock issues with automatic motor start setting
    Fixed ignition lock not turning displays on in the ignition only state
    Fixed issues with fences blocking clients from joining multiplayer games
    Fixed issues with a few UI elements on non 16:9 aspect ratio displays
    Fixed MacDon FD250 spawning in the ground
    Fixed memory leak when plowing during Steering Assist calculation
    Fixed migrated singleplayer savegames in multiplayer causing problems with the guided tour
    Fixed migrated singleplayer savegames in multiplayer having incorrect farm slots available
    Fixed mirror reflections being too bright
    Fixed mirror reflections displaying the environment texture enlarged
    Fixed missing bonus on selling machines directly at the shop
    Fixed missing foilwrap on cotton round bales
    Fixed missing info in landscaping while out of money
    Fixed mission "balewraping" sometimes spawning outside the actual field
    Fixed mission "tree transport" showing and spawning incorrect machinery preview in multiplayer
    Fixed mission progress display incorrectly showing missions from other farms
    Fixed mission time not being displayed in multiplayer
    Fixed modhub search within the category view
    Fixed money being charged when selecting a fence without placing it
    Fixed multiplayer rejoin issue with AI worker
    Fixed not spawning at the farm's owned farmhouse
    Fixed placeables position/rotation not being accurate on clients
    Fixed rice field flooding sync in multiplayer for clients
    Fixed screenshots not capturing while in menu
    Fixed sound not playing when filling the dog bowl
    Fixed spreading function of Bredal SG2000 on unowned farmland
    Fixed stone contracts respawning on the same field
    Fixed support for some Xbox Controller revisions
    Fixed tire tracks not being removed when covering a silage silo
    Fixed unloading of unfinished bales
    Fixed used market vehicles loading without wheels
    Fixed used market vehicles using invalid configurations
    Fixed water costs with the old windmill pump, it's free now
    Fixed flickering of the screen on some GPUs in some situations
    Reduced RAM and VRAM usage
    Fixed support for Xbox wireless controller on MacOS
    Fixed sharpness setting with FSR3
    Updated to XeSS 1.3.1.32 to avoid crashes with XeSS on some GPUs
    Fixed shader compilation stutter when switching graphics settings without restarting
    Improved AI field worker on large fields
    Improved AI field worker waiting for trailer driver on corner cuts
    Improved AI field worker with various tractors / tools
    Improved AI Go-To worker in various locations and situations
    Improved bale textures
    Improved field course line colors in color blind mode
    Improved fillPlane visuals
    Improved line selection with steering assist on headlands
    Improved near and distance texture rendering for several crops
    Increased harvest rate of peas
    Increased harvest rate of poplar
    Increased profitability of ravaged trees
    Increased seeding rate for canola
    Reduced purchase price of the Anderson MERGEPRO 915
    Reduced tree transport contract profitability

Hutan Pantai
    adjusted clipDistances of various objects
    disabled the Go-To AI to utilize the Highway temporarily
    prevent Go-To AI driving through the concrete channel in the map center
    fixed fence without collision in the city
    fixed invisible rock near the temple
    fixed traffic coming through the wrong one way direction
    fixed various rocks without collision
    fixed various other smaller issues around the map
    removed main roads from buyable farmlands

Zielonka
    adjusted clipDistances of various objects
    fixed terrain clipping above the roads in various places
    fixed various other smaller issues around the map

Riverbend Springs

    added collisions to various props and smaller objects
    adjusted tree transport mission location
    fixed Go-To AI driving into building at sunflower farm
    fixed various other smaller issues around the map
    improved distance rendering of various objects / buildings
    improved traffic splines on multiple roads
    improved transitions in various spots to outside scenery
    improved winter visuals
    prevented swimming under the restaurant boat
    removed main roads from buyable farmlands
    Various stability improvements to prevent crashes
    Various technical adjustments to improve performance
    Various visual adjustments on several models
    Various text / translation adjustments

New additions:
    Added support for ARM based Windows computers (e.g. using Qualcomm Snapdragon X)
    Added support for CPUs without AVX2 support
    Added separate control of foliage LOD distance to allow larger foliage view distances without hurting the performance too much
    Color picker has been added for configurations in the shop to use completely custom colors and materials
    Construction screen now displays required materials for constructable buildings
    Crops in separate section in prices overview
    Front guard configuration for Pitts Trailers LT40-8L
    KUHN TWINE & NETWRAP are now available as branded consumables
    Lizard conveyor belt to pickup bulk material from ground
    Optional input action to toggle the steering assist lines
    Placeable lime station
    Steering sensitivity for gamepads has been adjusted and made vehicle speed dependent
    Sugarbeet harvesters can now also be used for beet root
    Various decorational objects have been added to the placeable menu

Modding
    Added custom shop offset support per config
    Added incomePerHour configuration for simplePlaceable
    Added log feedback on incorrectly registrated dependencies
    Added SeedTreater vehicle specialization
    Added various checks to avoid runtime errors and display a log message instead
    Fixed modded placeableVehicles crashing the game
    Fixed referencing custom wheel xml's
    Improved documentation for engine script binding
    Fixed "New Mod from Game" feature in GIANTS Editor for maps
    Added Lua game sources used by GIANTS Studio to GIANTS and Microsoft Store version

CREDITS

Farming simulator

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