<p>There's a couple of errors in the i3d file, easily fixed. Just a couple files not linked properly. Upon looking these over, not in-game but just GE and XML, have you considered having your lin...
<p>Nice update! I had temporarily adjusted the foggy window look on the previous version. Also a couple other things I tweaked in the previous version, the center of balances seemed off. No scar...
<p>After testing, you need a closing slash in the syntax "true" /> However, I used this on a couple of gates and it generates some script warnings in the log.</p>
Comments by Knottypine
3 years ago
<p>There's a couple of errors in the i3d file, easily fixed. Just a couple files not linked properly. Upon looking these over, not in-game but just GE and XML, have you considered having your lin...
3 years ago
<p>Nice update! I had temporarily adjusted the foggy window look on the previous version. Also a couple other things I tweaked in the previous version, the center of balances seemed off. No scar...
3 years ago
<p>After testing, you need a closing slash in the syntax "true" /> However, I used this on a couple of gates and it generates some script warnings in the log.</p>
3 years ago
<p>Testing in-game there are a few more issues, but I'm sure you're aware of them as this is a WIP.</p>
3 years ago
<p>I fixed all the issues with the original K30. Had to sort out some light and glass issues that were bothering me. Error free.</p>
3 years ago
<p>@Karlfarms, thanks!</p>