<p>Known Bug in multiplayer :<br>You need to delete the directories with same Custom Mod Map ZIP names before you launch the game. There must be only 1 file into if you played with savage pigs on t...
<p>Finnally, its no more needed to modify your zips, you will see some directories created for the files depending of your custom map in your mods directory, you should not delete them during you ...
<p>Thanks :) I'm still in testing but with 1500++ animals count with ratio it is not so easy to manage XD.<br><br>But actually now i am looking for a way to ADD animals :/ i got some clues and i ho...
<p>Heyhey, in fact they used a TINY INT variable to get the number from XML File, you see ? It mean this variable can stock max 512 value (0 to 511) <br />
BUT in-game i modify the maxvalue AFTER i...
<p>Heyhey, in fact they used a TINY INT variable to get the number from XML File, you see ? It mean this variable can stock max 512 value (0 to 511) <br />
BUT in-game i modify the maxvalue AFTER i...
<p>Hey , err for multiplayer server it should work now with V1.3 (the problem was the custom maps who needed to be modified with 1.1 to have the pig to be draw. So you had to modify the ZIP and the...
Comments by Meliandah
3 years ago
<p>Known Bug in multiplayer :<br>You need to delete the directories with same Custom Mod Map ZIP names before you launch the game. There must be only 1 file into if you played with savage pigs on t...
3 years ago
<p>Finnally, its no more needed to modify your zips, you will see some directories created for the files depending of your custom map in your mods directory, you should not delete them during you ...
3 years ago
<p>Thanks :) I'm still in testing but with 1500++ animals count with ratio it is not so easy to manage XD.<br><br>But actually now i am looking for a way to ADD animals :/ i got some clues and i ho...
3 years ago
<p>Heyhey, in fact they used a TINY INT variable to get the number from XML File, you see ? It mean this variable can stock max 512 value (0 to 511) <br /> BUT in-game i modify the maxvalue AFTER i...
3 years ago
<p>Heyhey, in fact they used a TINY INT variable to get the number from XML File, you see ? It mean this variable can stock max 512 value (0 to 511) <br /> BUT in-game i modify the maxvalue AFTER i...
3 years ago
<p>Hey , err for multiplayer server it should work now with V1.3 (the problem was the custom maps who needed to be modified with 1.1 to have the pig to be draw. So you had to modify the ZIP and the...