Welcome to Dondiego Map, well known map from Ls15 and Ls17
This is a 4x Multifruit Map
Version 1.5.1
New BGA
Landscaping can sow grass
Terrain has been corrected
Everywhere unloading works with all fruits.
There are 61 fields (from medium to large), two trains, large yard.
On the farm we have large stocks for all fruits (including seeds, lime and fertilizer)
Capacity of 2500000 L, additional storage for liquid fertilizer and
Plant protection products, slurry / digestate storage, workshop, refillable fuel station.
All buildings in the yard are placeable.
There are twelve outlets + BGA.
The garden center we have two shopping points with cheap rates for: seed, fertilizer, lime, liquid fertilizer and pesticides. Also in the sugar factory is a shopping point for lime.
At the beginning we have a yard, two fields and a machine park.
In the Farm Manager modus farm we also own the property but we have to buy it first
Next to Bahsilo 4 is a free space for future production buildings.
The map was tested in SP and MP.
As of version 1.5, patch 1.3 must be installed.
V 1.0
only release
V 1.1
Trees are visible now
V 1.2
Four new fruits were added - spelled, rye, millet and poppy seeds.
Floating trees has been fixed.
Traffic spline has been corrected.
Double fruit names have been removed.
Unload everywhere does not currently work with new fruits.
All textures for new fruits are from ls 17 (it's not good quality).
V 1.3
Loading point at the railway silo 3 has been increased.
The price overview shows all products again.
Farm silo has been traded.
In BGA you can now sell straw
Bale trigger in BGA has been adjusted
Added three new fruits-carrots, onions and alfalfa (as an alternative to grass)
v1.3.1
Farmsilo exchanged for old silo again (problems with courseplay)
Rest as in v1.3
v1.4
Lucerne was removed, it collides with the grass (changes the values of the grass)
A new fruit has been added - triticale
New farm silo from version 1.3 has been fixed and will be added again.
The old farm silo is also available in the shop.
Carrots and onions were eliminated by the field missions.
v1.4.1
New textures of carrots and onions
Rest as in v1.4
v1.5
BGA has been changed
Landscaping is now able to sow grass in the first growth phase
Terrain has been corrected
Everywhere unloading now works with all new fruits.
Due to the change in terrain and soil texture, two files need to be replaced.
Once the game new start and save. From the new game, copy two data: terrain.heightmap and terrain.lod.type.cache and save in your score.
There is no need to start a new game.
Recommended mods:
LSFM Universal Tank Pack: https://forbidden-mods.de/filebase/file/5035-lsfm-universal-tank-pack/
FS19_Carrot_Onion_Pack: https://www.modhoster.de/mods/fs19_carrot_onion_pack
This map can be offered on other forums, but only with the original link.
I wish you much fun.
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- 9 Comments
- 3356 Downloads
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5 years ago
COMMENTS
played on the map about 1 hours and had no problems ,like the different sizes of fields ,I like the big fields ! lots of trees to cut to , nice map
il n'y a qu'un mot a dire EXCELLENT grand champs carte bien situer joli travail merci de nous la faire partager
Super Map!!!!!!!
Aber leider kann ich seit v.1.5 manche Silos nicht mehr Platzieren. könnten sie das wieder ändern?
Can anyone tell me what this means?
2019-03-30 12:29 Error: Running LUA method 'update'.
2019-03-30 12:29 dataS/scripts/fieldJobs/FieldManager.lua(541) : attempt to index a nil value
Keeps comming up in the log, and only with this map :-/
Tried almost everything that comes to my mind, but nothing works!
it means whatever the field manager script is, is conflicting with either the map or another mod
Good map, but why can't I plant a tree ?
For some reason i dont have sell points on this map, anyone knows why?
@KOLI, I have the same error. It's something with the map itself, as I've tested with only the map in my mods folder and set to 120x speed until the error happens. I think it's something to do with how the fields were created and possibly contracts, but can't be certain. It's unfortunate since this is my favourite FS19 map and I have several hours on it. When the error occurs it effects player movement.
@KOLI, Update to FieldManager.lua error... I edited the 'maps_fruitTypes.xml' and changed the following for spelt, millet, rye, triticale, and poppy to this: useForFieldJob="false"
Onion and carrot were already set to false.
This seemed to have eliminated the error.
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