Hey Guys, Here is the update for Kiwi starter map V3.3. I have added 12 fruit types into this map and will be doing them to all my other maps. So the extrs fruit are Millet, Cabbage, Red Cabbage, Lettuce, Rye, Spelt, Clover, Carrot, Onion, Poppy, Hops and Tobacco. I had to remove Sorghum as it was conflicting with the other fruits.
I have started a facebook page as requested and will have all my maps and mods added there. It will also have early access to my map buikds. facebook group link: https://www.facebook.com/groups/2280994372124357/
This map has a rar file that needs to be unziped. Inside is 2 ziped files. One is the map, the other is the multifruit silo. add them to your mod file and when you start your game, the silo will be on the farm. NOTE: You will have to replace my older silos as they have not got extra fruits in them. You should not need to start from new game but back up your saved game just in case. If this is not to your liking. Delete it. To the rest, Enjoy. Cheers. Cazz64
Thanks to GnG Modding. Also thankyou to Kentuckian JD and BOB Wrangler. Also thanks to a couple of facebook group members Doug and Geoff for helping run tests on map
Hi, This one has been updated for Giants patch 1.3, which means you can now paint grass in. you have to start fresh again as I had to remove hay loft as it was conflicting with farm silo. Farm silo takes all that Hay loft takes. It had a minor error fixed. thanks to Mike at GNG modding.
This map has a rar file that needs to be unzipped. Inside is 2 zipped files. One is the map, the other is the multifruit silo. Add them to your mod file and when you start your game, the silo will be on the farm. If this is not to your liking. Delete it. To the rest, Enjoy. Cheers. Cazz64
V2.0Hi all, I have Just completed up dates for KiwiFarm. Thank you for your patience and comments. They help a lot finding little bugs in the game. Here is what I have done
1. Fixed 'Farm Manager mode" and "Start from scratch mode". You now have nothing there.
2. Fixed floating objects around Dairy and around the map. All trees are now set right.
3. Fixed small problems on Field 1, 6, 9, 12, 20, 21 and 23. All feilds can be joined up with know problems now. Seeder and plows all work fine on them. Also some background work thats not noticable.
I would like to thank Mike from GNG Modding. He is very helpful and deserves a big thank you for helping me and showing how to fix minor bugs on both my maps. He is a top bloke. Also Gaming with Kentuckian JD and B.O.B FarmWrangler.
This map has a rar file that needs to be unzipped. Inside is 2 zipped files. One is the map, the other is the multifruit silo. Add them to your mod file and when you start your game, the silo will be on the farm. If this is not to your liking. Delete it. To the rest, Enjoy.
Cheers. Cazz64
V1.3 Multifruit Update:
Hey guys, Well I have spent some time on this now and I would like to thank B.O.B (FarmWrangler for his input and for testing the map out for me. Also and big thank you for those who gave feedback on small problems they came accross playing earlier versions. I have left feilds open as I planed to let you guys change it ingame to suit how you would like it. All sell areas are fenced in. Here are a few notable things that I've done besides background work.
1. Fix Poplar missing.
2. Add Multi Fruit and Fruit hud colour pictures.
3. Fenced and added barrier gates to selling areas.
4. Added farm houses to map boundary.
5. changed farm ownership areas to 4 small feilds.
6. Redone all feilds and redone farmlands from scratch, so ownership land is up to roads that surround feild.
7. Added multi Fruit silo in zipped file and gps along with map. You have to unzip file you download and put 3 zipped files into your mod folder.
8. This map will NOT run properly if you have Tardis mod in file.
9. Added hay loft as requested but you can sell it if you like as multi fruit silo takes those.
There are 2 small errors that I am unable to work out yet. I have gone over everything but cannot find the problem. I'm hopping that this will be the last update to this map as it was only going to be a starter map. If someone knows how to fix minor errors, please contact me. If this is not to your liking. Delete it. To the rest, Enjoy. Cheers. Cazz64
V1.2.1 Update:
Afternoon everyone. I'm still doing work on multi fruit version which will be next. I have done this one for grain station selling point fixed. I have been asked to have a larger Harverster and seeder, So I added them in from this version forward. I did a little back ground work on this version. Have feed your animals a bit of tucker as you will need to start fresh on this one.
Sorry for the delay, I didn't want to release this until I had done most dirt roads done. There are a few little changes you will see from last version. This is my first map build so thank you for your patience. Enjoy. Cheers. Cazz64
P.S. if there is a fs19 map modder out there that could help me with a few minor hicups I have, please leave a comment below. Cheers
V1.2 Update:
Afternoon to you all. I have been up all night going through this map and with the help from shy wizard. the map is error free and vehicle trigger glitch works at the shop. You will notice that the file size is smaller than original. Been getting rid of buildings, rocks etc from under the terrain. So hers is whats been done.
1, Error message fixed.
2. Fixed Vehicle sell trigger at shop.
3. cleaned up everything under map.
4. Now have 15 sell points around the map.
5. Asphalt and dirt roads all lead to different sale triggers. (Roads can be removed)
6. Spruce and Pine trees have been added along main roads. All can be cut when you buy the land.
7. Have increased forest size by 3x.
8. Cleared out all floating objects.
NOTE: When you add this zip file to your mod folder, DO NOT rename file. you will loose some sell points and have errors.
I only upload to modhub.us, so if its on the sites I wont be able to fix problems you may run into. Thanks for uploading.
If this map is not to your taste, Dellete it. Everyone else. Enjoy
V1.0.1 Update:
Hello to you all. Thank you for your requests to my map.
1. I have fixed sell trigger at shop,
2. I have added farmlands now. So you only have one fiel with some grass. (You also own the BGA land so you can sell there off the bat. Don't forget that you only get paidout at midnight from BGA).
3. I have added rocky boundry around boundry map.
4. Readjusted boundry collision around map.
I will be adding more tree around boundry area and be adding more sell triggers on future updates.
Please realise that this is my first public map and I am learning as i go with little prblems that you may come accross. I designed this map for the players that want to create the map to there liking in-game.
I would like to thank ShyWizard, Nick the Hick and B.O.B Wrangler for there tutorial videos. If it wasn't for these guys along with Stevie, This map would not be possible. Cheers
Thank you to ShyWizard in sorting out error and sell trigger issue
V1.0.0
Hi, I have been asked to do a blank 4x map with sell point triggers set up. I have them spread around the map and all work fine as in pictures supplied, I have added fields without trees, (There is a forest in bottom right where port 1 is). I have added a farm whith Chickens, Sheep, Pigs, Horses and cows to start you off. I have only done a couple of roads around selling areas so roads can be removed in paint mode. This map I made for those that want to build the map ingame to how they want it. If you have any negative thoughts on how this map is not to your liking, Delete it. This map was request to be like this. Enjoy
I have started a facebook page as requested and will have all my maps and mods added there. It will also have early access to my map buikds. facebook group link: https://www.facebook.com/groups/2280994372124357/
Donation Link: paypal.me/cazz64
COMMENTS
I have been waiting for this for a while now. Thanks Cazz64 for all your doing for us man. Keep up the good work. Stevie
Thank you for all the updates. Love this map !
Thanks for the map Cazz64, appreciate all the effort and work that you're putting in to your maps, it shows. Great work mate and keep it up.
Why can't I unload any kind of crops into the farm silo ????
@Guest you need to make sure you have the updated farm silo into the mods file. if you are using your old silo, it wont accept new fruit in it. cheers. Cazz64
Okay I have a real problem unloading any kind of crops into the silo, I thought it might be a mod or Map conflict, so these are the only mods I have in the mod folder now, FS19 Bruks all in one, FS19 it-Runner Pack, FS19 Large Grain silo Taylor Farm 4x, FS19 Man Hook-lift, Map FS19 Kiwi Farm 4x v3 ... and I am still can not unload wood chips into the silo, I have talked with giants and steam, they told me it was probably a problem with the map. do you have any idea why this is happening ?? any h
its the "FS19_LargeGrainSilo_TaylorFarm4x" silo that comes with the map. It works fine for me. Great maps cazz64.
Hey guys, Here is my tera dos mod for the Cabbage, Red cabbege abd Lettuce that is needed. I forgot to add this to my updated map pages Link https://sharemods.com/oswqpb2v807b/fs19_holmer_terradost4_40_multifruit.zip.html
Hello CAZZ64,
U doing nice work first of all. I have a question, i cant place animal enclosures on the map, it says "the object is in conflict with another object" if i want to place them where they belong, can u fix this maybe?
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