<p>if you dont want static animals i guess you need to build the custom animals and nav meshes required, since there is none......<br>seems most of the players can not see what giants has and what ...
<p>working on proper spawning to north shop, seems all 3 farms must be set up in the farm and vehicles xml and set to the farm. once the final is complete of the empty map, I will create 3 pre buil...
<p>the landscape of this map wont allow for small fields unless major changes happen, i am also working on LS19_Hagenstedt_Extreme , this map I will be adding more fields, and will be converted ove...
<p>I have tried the files at many different resolutions, and no change but errors, and a map not playable, it seems to me the render is set to max width of map x so many pixels of height, the harve...
Comments by parzival
3 years ago
<p>if you dont want static animals i guess you need to build the custom animals and nav meshes required, since there is none......<br>seems most of the players can not see what giants has and what ...
3 years ago
<p>this looks like a mudrunner truck </p>
3 years ago
<p>working on proper spawning to north shop, seems all 3 farms must be set up in the farm and vehicles xml and set to the farm. once the final is complete of the empty map, I will create 3 pre buil...
3 years ago
<p>the landscape of this map wont allow for small fields unless major changes happen, i am also working on LS19_Hagenstedt_Extreme , this map I will be adding more fields, and will be converted ove...
3 years ago
<p>I have tried the files at many different resolutions, and no change but errors, and a map not playable, it seems to me the render is set to max width of map x so many pixels of height, the harve...
3 years ago
<p>the hidden roads are on the map, and very close to farm 1. </p>