Delta Junction is a real town located in the interior portion in my home State of Alaska. In the 1980's the State encouraged Agriculture through subsidies and land auctions. The area has several large farms known for dense and hardy grain crops.
Farms in Delta Junction are massive and generally flat tracts of land nestled between the Alaska and St. Elias Mountain Ranges. 24 hours of sunlight provides endless work hours during the summer followed by dark winter days.
The summer temperatures are warm and frequently reach well into the 90’s F. However, in the winter you can expect to not get above 0 degrees F for months.
The temperature frequently reaches minus 50 and 60 degrees. Some say a small price to pay to be able to watch the Aurora Borealis all winter long. The map is quite accurate geographically including rivers, bridges, Trans Alaska Oil Pipeline and town. Do you have what it takes to farm in the Final Frontier?
Required Mods: Global Company(by LS-Modcompany) - Must be enabled. USE CURRENT OFFICIAL VERSION ON MODHUB.
Recommended Mods: Seasons, Diesel/Liquid Transport Truck or Trailer. Lettuce, Onion, Carrot and Cabbage harvester. Many available on the mod sites.
- The map includes most vanilla FS19 features. Sugar Cane removed for location accuracy.
- MultiFruit
- Multiple Custom Factories - Global Company Factory Script Required.
- All Animal Pastures - Can be sold.
- Recommend starting in New Farmer mode to get all prebuilt advantages and pastures.
- Custom Train System and Silos.
- 30 Fields. Ranging from small, medium, large and massive.
- Multiple custom sell points.
- Large and dense forest areas that can be purchased.
- Seasons Ready and Optimized. Multiple snow missions available including road plowing contracts.
- Mining - Gold mining as well as a Rock Quarry processing. Gold mine has a full custom 3d modeled washplant.
- Custom Factories including: Brewery, Distillery, Salmon Fishery, Smoked Salmon, Crude Oil Well, Gold Mine, Quarry, Lumber Mill, Diesel Refinery, Pallet Factory, Paper Mill, Honey, Dairy (Milk and Cheese), Firewood, Sugar Refinery, Flour Mill, Bread, and Cake.
- Built in storage houses using GTX Andy's storage Scripts. The best storage available! Thank you GTX
- A lot of textures are from my own photography including the mountains, Fireweed (Tall Pink Flowers) and more.
- Trailer for transporting all map liquids (including oil) is in the store for trailers under category of Misc.
- Two salt buying silos for seasons. Delta Transport and Air Cargo.
Credits: LS-Modcompany, GTX Mods, Realismus Modding and contributors. Most of all, SHYWIZARD on Youtube. Amazing map tutorials over the years. A lot of mods get collected and reposted to sites. If you see mod in here that is yours, thank you. If you'd like credit contact me.
This map was originally built for FS17 and never released. FS19 came out before it was complete. I lived 30 minutes from the location the map is based on and based and modeled. I spent months converting and resurrecting it for FS19. This is my first map release.
Please enjoy! If you find bugs, need help, or have feedback I can be found on Giants Forums or reddit at Profile Name: dougw133
Changelog v 1.0.0 Original Release
- 8 Likes
- 17 Comments
- 2385 Downloads
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3 years ago
COMMENTS
B.O.B. Flyover - Alaska - Delta Junction 4x - Farming Simulator 19 - https://youtu.be/4F6zbQ99RUE
Not combatable with season's TOO MANY FRUITS ON THE GROUND! Too bad I was going to check it out.
ooops compatible lol.... yeah combat pew pew!
i started the game with season and a tons of mods, as shown on my video i think that error you are geting is from the maize plus conflicting with the map.
I cut-off Maize plus and a few others and the map loaded just fine... My bad! Nice map btw thanks
Really nice Map. Thank You.
how big is the file asking because the page doesn't list the file size anymore
Hello There is a missing rock pick-up point on the Golden mine
how do we get the boards or blanks up. I tried an auto load trailer with no luck. Maybe someone can help me. By the way great map.
I figured it out. You have to open Global Company and spawn the pallets, like you would with the GC honey production.
The fire wood mill will not activate, does not show up in Global company list. Help Please
Hello from Germany the Brewer dosent work on Map 1.00 is there an Update ?
Hi all,
I can't make boards, I have filled the lumber mill completely and it has now been running for 2 days ingame without anything coming out.
I'm missing something?
Desative a produção de cerveja. Ela está com bug.
First thing I would like to comment on is I LOVE the IDEA of this map! KOODOS to the creator!
I have come across a few problems though--
- The Brewery uses the crops and pallets but gives no product in return!
- MISSIONS after playing for a few hours when you scroll through the missions card to search for a mission to do, the game freezes up and you have to restart your computer in order to do anything. Please fix this game crashing issue!
I have some suggestions for updates. NOTE these are just personal suggestions and my own opinion about the card, so please take these as intended as just a personal suggestion rather than a requirement.
= Larger silo capacities--- with the field sizes as big as they are, 200K L silos get filled too quickly. 1 or 2 million L would be more appropriate I believe.
= Larger capacities for production fill planes- Some of the production fill planes run out of product quickly. The speeds are fine, just the input output capacities could be a little larger to allow more time to do your farming while the productions are going.
= Optional Pipe outputs for beer, whiskey, and homo-milk - ONLY IF POSSIBLE - for some players loading and unloading single pallets takes all day to fully load a trailer, not everyone has an autoload trailer. the use of a tanker in cases when there is a great demand that you want to take advantage of would be a great benefit for the player. I don't know if it is possible to have multiple triggers for the same product on a production facility but it would be a cool option if possible.
=Selling buildings- We all know that most players use MODS, most have their own favorite houses and husbandry stables. In the game now when you sell the stables at the beginning of the game, the stables are still fixed in place on the map and don't get removed. this takes up space and memory causing slight lag for players with PC's at or near the minimum requirement for the game. removing them clears up the unused data that needs to be drawn making the map run more seamless.
=Add a production facility for seeds and fertilizer in the placeables section. using your own made seeds and fertilizer rather than buying them would be a great benefit for the player instead of having to buy every seed that goes into the ground or every little bit of fertilizer they use as well. Some players make their own seeds and fertilizer to make the game more realistic or fun for themselves, adding this would be a great addition to the map.
Again these are only my personal opinion, and some of the things that would bring more enjoyment for myself, and possibly many other players of this map.
I still commend the skill in programming it took to make this map and even though I have run across some glitches I still would like to spend more time on this card if they were fixed. My friends are searching for a map that we can play on a dedicated server and I really would like it to be this one.
This is a great map, and has been fun. But one bug I discovered is in the purchasing of horses.
I can purchase them at the horse barn, but when I try to buy them at the animal dealer, they don't show up in the listing. Am I missing something. I've tried two different horse trailers.
what is the file size?
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