FS19 FelsEdit Hotfix v1.0.0.1

DESCRIPTION

Vers 1.0.0.1. Hotfix: Now. correct FruitDestructions. (Sorry for the inconvenience)

Welcome to an edit of Felsbrun, and my first mod: FelsEdit. The map is made for placements.(No buildings etc. is in the map, you have to find what you would like to use for youself).
You start with nothing, except a car in every game mode. Game mode easy you have some fields and placement area.   
It started off with an edit I made to myself. But then i realized, why not upload so other people can enjoy it.
It has taken me 2 month to make this edit. I have played many hours from FS15 - FS19. And used many mods.  
So here is a little contribution from me, Noob Similar, to the community. (Giants dosen't accept map edit of their basgeame map on their site, so i uploaded it here at Modhub.us instead) Anyway.
Here is the information:

  Main Features:
- Precision Farming ready by Giants Software.
- Maize Plus Forage and HorseExtension ready. With every new fruits made into the map. by The-Alien-Paul and Modelleicher
- Seasons ready. by Realismus Modding
- 128 Heighttype-Limit. Tutorial by Derelky
- 32 More Terrain Angle. Tutorial by [Team LTW] kingkalle.
- 8 paint mode extra, some DecoFoliage, GrassDense, and bush etc.
- Every fields edited to resembel more in the real life.
- Some fields is made easy to put together. (some trees may be in the way)
- I have made completely new Pda map.  
- 9 natural placement places.  
- You have also have at your disposal edited Grimme, Holmer and Ropa, the big machines to harvest carrot and onions, look under     the "vehicles" menu "Potatos" and "Sugarbeet" harvesters. And the same in "Items" menu.    
 
  Main edit:
- Railsystem removed.
- 2 sellpoint removed.
- Castel are removed, and even out the mountain for new fields.
- Sawmill moved to the harbor in the north.
- The mountain where the Sawmill was, has been even and flatten out for new fields and forest area.
- Flatten out the hill to the east.
- Even out every fields made it less hilly.
- Made a new sellpoint for all fruits, in the north where the rail silo was.
- Lowered every fruit sellpoints platform closer to the ground.
- Removed 2 transportmissions.
- Adjusted sound from the river and birds according to the new height.
- Edited farmlands according to new areas.
- TipCollision adjusted.
- Seasons adjusted.
- Dof disabled in Seasons.
- ClipDistance reduced.
- Bridge pack. by The Iseki Friends.  
- No collision road sign.
- DescVersion 53.

  Note Presicion Farming:
  I don't know this for sure but, if you are going to check/buy fields in menu PDA.
  Make sure your out of "work mode windows" in Presicion Farming.
  Those windows can be a little sensitive. I belive, not 100% certain ,
   that you can get error/Lua "Farmland" problems on mod maps. When shifting through
   windows too fast. Again not 100% certain-

  Thanks:
  And of course. A very big thank you to all the wonderful modders, and contributor of all the Tutorial's out there in the Web, and          espeacially to those I have incorporated into the map.          
  The-Alien-Paul and Modelleicher, Realismus Modding, Derelky, [Team LTW] kingkalle, The Iseki Friends,
  to the modders around the Web, for the big harvester edit of Carrot and onions and Giants Software.
  A very BIG thank you to you all.
  This is probably my only mod. But I will follow if there is some game changing things, and maybe implement it to FelsEdit,
  Hope you all have a wonderful day/night etc.
  and Many kind regards Noob Similar

CREDITS

Noob Similar

Similar modifications
COMMENTS

Commented on 2021-03-20 15:40:21

Need to upload it to either another site or modhub.us itself. Not waiting 8 hours to download....

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Commented on 2021-03-20 15:40:21

cannot mow grass on anyplace on map. Please fix. It is a decent map other wise.

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Yaz
Commented on 2021-03-20 15:40:21

As for the first edition, you've managed to change the map, a typical cool map for animal production, especially for cows with lots of green crops. Baling and wrapping of new crops works properly, but you have to change machines, i. e. first balance and then use a wrapper.
You can change this in xml files to make the wrapper work with baling. Look how it is solved on the map of Ejersholt
You could only thicken the forest, after the sawmill is built trees disappear quickly.
After

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Commented on 2021-03-20 15:40:21

I would down load the map and try it But please change the download site as that one a pain in the butt takes way too long

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NoobSimil
Commented on 2021-03-20 15:40:21

Hi.
BigT: I have no problems with mowing the grass. Remember to let the grass grow, and you have to own the farmland.

Yaz: The vehicles you are talking about are in the map. To use Maizeplus etc.. You have to incorporate those vehicles in to the map, and that has been done. Just look under baling technology, down the list. Their you will find the exact same as those on Eierholt.
As of the forrest area. I have made the forest not to thick because of performent of computers.

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Commented on 2021-03-20 15:40:21

Thank you, will give it a try!

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NoobSimil
Commented on 2021-03-20 15:40:21

You are very welcome BIGT. Just let me know if everything is ok. I see that The last text on my answer is gone. anyway. Thank you for your reply. Happy Christmas. Kind regards Noob Similar

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Commented on 2021-03-20 15:40:21

Have a Blessed Christmas also!!

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Yaz
Commented on 2021-03-20 15:40:21

Yes you are right are the baling and wrapping machines, but they come from modifications included in the map, I'm talking about the original machines from the game for example The same khun wrapper wraps the grass, but not the alfalfa or clover anymore. On the other hand, the machines with modifications included in the map work perfectly. Successful edition of the map greetings

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Commented on 2021-03-20 15:40:21

The field dimensions at field 18-19 and 22-27 are not correct. Courseplay does not work correctly with them.

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