A converted hop compartment in the LS19. (Beta version)
It is not finished yet (that's why beta). But since I've been asked if I can publish you and nothing is contrary to the Hopbox course here in the home on LS-Modcompany.
Info:
Log is error free, but should errors occur please let me know and I'll see that I fix you as soon as possible.
ForgottenPlants integrated.
244 purchasable parcels
There are no scripts on the map.
Added / Modified a few outlets.
Note:
Since the Hopfach is not exactly small, at least 8GB Ram are recommended.
Changelog:
V1.0.3
Performance Adjustment - As some crashed due to the high density of the grass. For those who did not have any problems, there's a high-density xml in the foliage folder. Then overwrite the file with the one in foliage.
V1.0.2
BGAs implemented
Implemented AnimatedObjects
Maprand installed
V1.0.1.1
Pond in undersheaf fixed
Adapted PDA map
The car was only made accessible to the "New Farmer"
Floating light switch fixed in the potato washer
Fixed a flying lamp on the Kuhhof in Otterbach
Field edge grass added
Buyable parcels increased to 244
Fixed streets Reflectors
For help, advice, suggestions and improvements, I am happy to have, since I'm still very new in terms of the folders.
But please do that factually and politely. For errors please always add a complete log file.
A big thank you to @Lunchbox for releasing her permission to convert. I hope that I will do it justice.
I wish a lot of fun on the Hopfach.
MfG DeQX
- 2 Likes
- 3 Comments
- 729 Downloads
- 1 Downloads in
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5 years ago
COMMENTS
My first suggestion would be to get your description translated to English, For example what is a hop compartment or a hop box or a map rand.
Dear
in the map Hopfach there is not a building with functional movements or something else.
it's the v4.0 beta there the problemes are.
why bring update's for a map that is not playable?
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