Version 1.1.0 MultiFruit
Fruit / fruit carrot / carrot, fruit / fruit onion / onion
Outlets and stores for the additional fruits
some automatic gates installed
eliminated previously known bugs
V1.1.0: Once this version of Modhoster is unlocked, onions and carrots can be grown as supplementary fruits. There are also two harvests available, which Tom has adapted to the fruits. The warehouses are extended accordingly and outlets are set up.
Attention: Be sure to pay attention to the version number at Modhoster, I wait for about 11 hours the activation. Will probably be done until sometime on 13.01.2018.
NOTE: In the growth of new fruits, an LUA entry will inevitably appear in the LOG. This error can also be repeated, but has no effect on the game. When the plants are fully grown and you save, the mistake is gone and will not come back. THERE IS NO FAILURE OF THE MAP, BUT A BUG IN THE GAME. The map was at Giants and they recognized the BUG in the game. This will be corrected according to information from Giants with the next patch. Until then, it is also not possible to dump the fruits everywhere, also that should be possible through the next patch.
Since it has no negative consequences in the game, I decided to release the version because you do not know when the patch will come.
V 1.0.0: For the new year I introduce the Südhemmern Map for the LS 19 to you. The main courtyard is equipped with warehouses for all types of fruit, straw, grass, hay. There are also storage facilities for manure, manure and milk.
At the farm are the species cows, pigs, sheep and chickens, the horses are outsourced to the horse farm. There are 4 pet traders, but each act only one species. The cows can be found in Hille, the pigs in Hartum, the horses in the South and the sheep on the connecting road next to the Landi.
At the farm you can buy fertilizer, seeds, crop protection and lime directly at a lower price. In Hille there is a shop on the Landi, where you can buy all goods and fruits at the normal price.
The map has 42 fields and 2 meadows. The meadows are designed so that you do not have to care for them, they just grow after, there is no helper operation there, as with the hand mow.
All gates can be operated, the cutterbar shelves and flaps also work. There you will find switch boxes near where the triggers are installed.
All sales stations are displayed in the mini map.
At the Hille country store, there is a shop where you can buy all the fruits and goods when you have a bottleneck.
The sleeping point is in the main house on the 1st floor in the bedroom.
At the station Hartum under field 19 there is an open space for another yard, you have to cut the trees, adjust the terrain a bit with the tool and can place buildings there. Field 19 is part of the purchase.
I have attached some pictures. If you know the map from the LS 17, you will quickly find your way around, even if some things had to be changed.
I wish you all a happy new year and a lot of fun in the game.
Your GMCW
PS:
We have also set up a discord server for questions about the map so that we can react faster, here the invitation link: https://discord.gg/tWRYcHY
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5 years ago
COMMENTS
request>>>>>> can modder upload the mixfeedstation as a standalone mod???
frage >>. kan man die futtermisanlage als einselmod uploaden???
the doors ( automated) at rootcropsilo close to fast>> with bigger and longer trailers you get stuck.
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